Our own gaming platform is becoming a reality!

TuuTap is out in the wild: our own gaming platform is now live on Google Play and tuutap.com, with the first partner distributions underway and an exciting 2026 ahead.

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TuuTap started as a simple idea: a place where anyone can jump into quick, satisfying games without hassle or heavy downloads. After a lot of late nights, experiments, and testing, that idea has now turned into a real product you can finally try yourself. As of today, TuuTap is live on Google Play for beta testing and at tuutap.com, so you can play on the go or straight from your browser.

This year we’re taking a big step forward. We’ve begun rolling TuuTap out as an mVAS service across multiple distribution channels, so you’ll start seeing our games show up in more places where people already spend their time. We can’t share all the details yet, but the first launches are underway and early feedback is very encouraging.

Below you’ll find a short video that walks through what TuuTap looks like today:

Looking ahead, 2026 is shaping up to be a pivotal year for us. We’re expanding the game catalogue, testing new reward mechanics, and pushing TuuTap into more partner channels while continuing to grow the direct‑to‑consumer version. There is still a lot to learn and improve, but the foundations are finally in place, and we’re excited about the business opportunities and collaborations that are already opening up around TuuTap this year.

From Cologne with Games: Gamescom 2025 Recap

At Gamescom 2025, the Slovak booth was buzzing, packed halls, back-to-back meetings, and plenty of fresh inspiration. We wrapped it all up with a lively Happy Hour (and some honest chats over Tatranský čaj).

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We had the chance to attend Gamescom 2025 in Cologne with exhibitor passes provided by SARIO, joining the Slovak booth coordinated by SGDA. It was a great opportunity to showcase our work, meet industry partners, and soak up the atmosphere of the world’s biggest gaming fair.

Wednesday started steady with good traffic and useful talks, but on Thursday the halls were absolutely packed, with every aisle buzzing with fans, developers, and business meetings back-to-back.

Among the show highlights, we loved seeing the reveal of Lego Batman: Legacy of the Dark Knight and the buzz around Love and Deepspace, which took home Best Mobile Game. And on a personal note, one of our loyal development partners, Headup, presented Super Meat Boy 3D, a title we’d be thrilled to see on mobile one day too.

The Happy Hour at the Slovak booth on Thursday was another highlight. Great conversations, networking, and fun carried us all the way until the fair closed at 8 pm. With a cup of Tatranský čaj in hand, the talks became refreshingly honest and often even more productive.

A big thank you to SARIO and SGDA for making the Slovak presence possible, and to FPU (Fond na podporu umenia) for supporting our journey. We return with new contacts, fresh ideas, and plenty of momentum for what lies ahead.